Join us for Maker Faire Rochester’s Inaugural Student STEAM Fest for students in 3rd through 8th grade school groups.

It’s a special sneak peak of Maker Faire Rochester, filled with hands-on activities, engaging demos, wonder and excitement centered around S.T.E.A.M. and every aspect of the Maker Movement. The day is dedicated for students in 3rd through 8th grade school groups (includes home school groups).

Registration info:

  • Register and reserve a classroom at: http://www.nyscate.org/studentsteamfest
  • Space is limited and on a first come basis
  • Please email us at nyscateinfo@gmail.com with any questions regarding registration, payment, schedule, home school, or students with special needs
  • Please use the Subject Heading: Student STEAM Fest for email correspondence

 

Cost & Details:

  • $250 Per Classroom (24 students, 2 Chaperones, and 1 Teacher)
  • All activities & materials included with fee
  • Lunch on your own – Pack of buy at concession stand

 

Keynote Speaker – Jason Latimer:

“Curator of Impossible Science World champion magician Jason Latimer is the curator of the iconic Fleet Science Center in San Diego, CA.

Latimer uses wonder as an academic tool in Science Technology, Engineering, and Mathematics. By combining magic and science, Jason’s live shows, labs, festivals, digital series, and TV appearances are inspiring others to be curious and see beyond their answers.”

http://jasonlatimer.com/

 

Posters:

Help spread the word by using one of our posters!

Poster 1, Poster 2.

Activity Strands Include:

Robotics and Drones
This strand will engage with various robotics platforms, ranging from robots assembled through kits and ready-made robotics for coding, and drones.

 

Think, Design, Create (Manufacturing and Engineering)
Students who visit this strand will be engaged in activities focused around manufacturing and engineering. Technologies that have brought manufacturing and engineering to the masses such as 3D printing, Laser Cutting/Engraving, CNC Machines, CAD, Blacksmithing, and perhaps even welding (through a simulator) will be explored.

 

Sustainability
Students will be presented with opportunities to explore various topics and activities around the idea of Sustainability in our world. Demonstrations and hands-on activities will focus on such topics as repurposing and recycling materials ranging from cardboard and fabric to toys and technology. This strand will also encompass areas and technologies that help promote a greener environment.

 

The Arts
This strand focuses on creative arts and the intersection of arts with technology. Activities and demonstrations ranging from performances, painting, interactive art, sewing, film making, photography, making props, creating whimsical art, and more will be learning opportunities offered.

 

Hands on Science (Applied Sciences)
The Hands-On Science strand will focus on areas such optics, circuits, astronomy, magnets, physics, aerodynamics, chemistry, and more. Students who participate in this strand will have the opportunity to perform various activities that allow for them to gain a deeper knowledge of how Science and Technology mix.

 

Culinary
Have you ever wondered how technology and Culinary work together? This strand will explore the new world of technology in the world of food! Learn about the science behind the food that you eat. Demonstrations and interactive activities will lead students to explore this interesting world of Culinary Science.

 

Coding and Things that Go Beep (Microcontrollers, MiniComputers, and Coding)
This strand will give students the opportunity to have hands-on experience with the educational potential of devices such as Raspberry Pi, Arduino, and the Microbit. Also in this strand will be opportunities to engage with multiple coding applications such as Code.org, Makecode, and Scratch.

 

DIY (jewelry, home repair/construction, etc.)
Be it making your own robot from scratch or making your own soap to recreational plumbing, basic home repair, or starting your own business. This strand will allow for students to explore how technology works in the world around them and how they can use that technology to create and build.